Timing for the Swim Team

Two types of computers are used:

  • timing system - an example is the Colorado brand
  • MeetMobile - a single general-purpose laptop can be used, or multiple laptops networked together. Networking allows one for scoring and another for printing.

Back-view of timing computer with serial port connected to laptop.
Steps for timing:

  1. Hit Arm before the start (or reset)
  2. Check that the starter signal was received; verify swimmers, click OK to turn off any empty lanes
  3. Check for soft touches on 100 yards and above
  4. Write down race number on heat-sheet

Sequence for scoring:

  1. Choose run session
  2. Next: interface - timer - download to CST (high school meets are generally the same events and a previous meet can be used if there is not much time)
  3. Check race number
  4. Fetch times
  5. Process DQ sheets
  6. Calculate against timer sheets - any difference of 0.15 or less can be ignored
  7. Score - print 3 for Y meets, one is stapled with timer sheets and white DQs, other two go to the announcer for reporting and posting
  8. Repeat from fetch for remaining races

Troubleshooting

One error is that impostarte.dbf is corrupt. This can be resolved by choosing Utilities - Reindex (adding a swimmer late can generate a similar error).

Posted by John Borden at 8 January 2025, 11:51 pm with tags Swim link